SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Classes | Functions
HandlerLocator.h File Reference
#include <deque>
#include <unordered_map>
#include <stdint.h>
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class  HandlerLocator
 The HandlerLocator class is meant as a central point where each service registers it's presence, and messages can be passed to it. More...


void shutDownAllActiveHandlers ()