SEGS  0.4.2
Super Entity Game Server
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GameHandler.h File Reference
#include "GameLink.h"
#include "GameEvents.h"
#include "EventProcessor.h"
#include "Common/Servers/ClientManager.h"
#include "GameDatabase/GameDBSyncEvents.h"
#include <unordered_set>
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Classes

struct  GameSession
 
class  GameHandler