SEGS  0.6.1-develop [3e741b81]
Super Entity Game Server
Classes | Namespaces | Typedefs | Enumerations
GameEvents.h File Reference
#include "LinkLevelEvent.h"
#include "BitStream.h"
#include "CRUDP_Protocol/CRUD_Events.h"
#include "Servers/InternalEvents.h"
#include "Messages/GameDatabase/GameDBSyncEvents.h"
#include <QtCore/QString>
#include <array>
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Classes

class  SEGSEvents::MapServerAddrRequest
 
class  SEGSEvents::MapServerAddrResponse
 
class  SEGSEvents::DeleteCharacter
 
class  SEGSEvents::UpdateCharacter
 
class  SEGSEvents::CharacterResponse
 
class  SEGSEvents::UpdateServer
 
class  SEGSEvents::CharacterSlots
 
class  SEGSEvents::GameEntryError
 
class  SEGSEvents::DeleteAcknowledged
 
class  SEGSEvents::ServerReconfigured
 

Namespaces

 SEGSEvents
 

Typedefs

using SEGSEvents::GameLinkEvent = CRUDLink_Event
 

Enumerations

enum  SEGSEvents::GameEventTypes {
  SEGSEvents::evUpdateServer, SEGSEvents::evMapServerAddrRequest, SEGSEvents::evDeleteCharacter, SEGSEvents::evUpdateCharacter,
  SEGSEvents::evGameEntryError, SEGSEvents::evCharacterSlots, SEGSEvents::evCharacterResponse, SEGSEvents::evMapServerAddrResponse,
  SEGSEvents::evDeleteAcknowledged, SEGSEvents::evServerReconfigured = evDeleteAcknowledged+100
}