SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Classes | Functions
GameDataStore.h File Reference
#include "Common/GameData/CoXHash.h"
#include "Common/GameData/costume_definitions.h"
#include "Common/GameData/origin_definitions.h"
#include "Common/GameData/CharacterClass.h"
#include "Common/GameData/keybind_definitions.h"
#include "Common/GameData/other_definitions.h"
#include "Common/GameData/npc_definitions.h"
#include "Common/GameData/power_definitions.h"
#include "Common/GameData/seq_definitions.h"
#include "Common/GameData/shop_definitions.h"
#include "NpcStore.h"
#include <QDate>
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Classes

class  GameDataStore
 

Functions

int getEntityOriginIndex (const GameDataStore &data, bool is_player, const QString &origin_name)
 
int getEntityClassIndex (const GameDataStore &data, bool is_player, const QString &class_name)
 
GameDataStoregetGameData ()