SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
GameCommandList.h File Reference
#include "BitStream.h"
#include "Messages/Map/AddTimeStateLog.h"
#include "Messages/Map/Browser.h"
#include "Messages/Map/StandardDialogCmd.h"
#include "Messages/Map/ChangeTitle.h"
#include "Messages/Map/ContactDialogs.h"
#include "Messages/Map/DeadNoGurney.h"
#include "Messages/Map/DoorAnims.h"
#include "Messages/Map/DoorMessage.h"
#include "Messages/Map/EmailHeaders.h"
#include "Messages/Map/EmailMessageStatus.h"
#include "Messages/Map/EmailRead.h"
#include "Messages/Map/FaceEntity.h"
#include "Messages/Map/FaceLocation.h"
#include "Messages/Map/FloatingDamage.h"
#include "Messages/Map/FloatingInfo.h"
#include "Messages/Map/InfoMessageCmd.h"
#include "Messages/Map/LevelUp.h"
#include "Messages/Map/MapXferList.h"
#include "Messages/Map/PlayerInfo.h"
#include "Messages/Map/PowerSystemEvents.h"
#include "Messages/Map/SetClientState.h"
#include "Messages/Map/SendStance.h"
#include "Messages/Map/SidekickOffer.h"
#include "Messages/Map/TeamLooking.h"
#include "Messages/Map/TeamOffer.h"
#include "Messages/Map/TimeUpdate.h"
#include "Messages/Map/TrayAdd.h"
#include "Messages/Map/Waypoints.h"
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