SEGS  0.4.2
Super Entity Game Server
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Functions
Friend.cpp File Reference
#include "Friend.h"
#include "Servers/MapServer/DataHelpers.h"
#include "GameData/playerdata_definitions.h"
#include "Entity.h"
#include "Logging.h"
#include "Character.h"
Include dependency graph for Friend.cpp:

Functions

void addFriend (Entity &src, Entity &tgt)
 
void removeFriend (Entity &src, Entity &tgt)
 
bool isFriendOnline (Entity &src, uint32_t db_id)
 
void toggleFriendList (Entity &src)
 
void dumpFriends (const Entity &src)
 
void dumpFriendsList (const Friend &f)