SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Macros
Entity.cpp File Reference
#include "Entity.h"
#include "LFG.h"
#include "Team.h"
#include "Character.h"
#include "CharacterHelpers.h"
#include "Servers/MapServer/DataHelpers.h"
#include "GameData/GameDataStore.h"
#include "GameData/playerdata_definitions.h"
#include "GameData/npc_definitions.h"
#include <QtCore/QDebug>
#include <algorithm>
#include <cmath>
#include <limits>
#include <sstream>
#include <memory>
Include dependency graph for Entity.cpp:

Macros

#define WORLD_UPDATE_TICKS_PER_SECOND   30