SEGS  0.4.2
Super Entity Game Server
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EntityUpdateCodec.h
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1 /*
2  * SEGS - Super Entity Game Server
3  * http://www.segs.io/
4  * Copyright (c) 2006 - 2018 SEGS Team (see Authors.txt)
5  * This software is licensed! (See License.txt for details)
6  */
7 
8 #pragma once
9 class Entity;
10 class BitStream;
12 void serializeto(const Entity & src, ClientEntityStateBelief &belief, BitStream &bs);
13 void sendBuffs(const Entity &src,BitStream &bs);
void serializeto(const CostumePart &part, BitStream &bs, const ColorAndPartPacker *packingContext)
Definition: Costume.cpp:38
void sendBuffs(const Entity &src, BitStream &bs)
Definition: EntityUpdateCodec.cpp:434
Definition: MapClientSession.h:25
Definition: BitStream.h:30
Definition: Entity.h:221