SEGS  0.6.1-develop [3e741b81]
Super Entity Game Server
Classes | Typedefs | Functions | Variables
Costume.h File Reference
#include "CommonNetStructures.h"
#include "serialization_common.h"
#include "BitStream.h"
#include <QtCore/QString>
#include <vector>
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Classes

struct  CostumePart
 
class  Costume
 

Typedefs

using vCostumes = std::vector< Costume >
 

Functions

void serializeto (const CostumePart &part, BitStream &bs, const ColorAndPartPacker *packingContext)
 
void serializefrom (CostumePart &part, BitStream &bs, const ColorAndPartPacker *packingContext)
 
void serializefrom (Costume &tgt, BitStream &bs, const ColorAndPartPacker *packer)
 
void serializeto (const Costume &tgt, BitStream &bs, const ColorAndPartPacker *packer)
 
void dumpCostumes (vCostumes &costumes)
 

Variables

int g_max_num_costume_slots
 

Typedef Documentation

◆ vCostumes

using vCostumes = std::vector<Costume>