SEGS  0.4.2
Super Entity Game Server
 All Classes Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Groups Pages
Enumerations | Functions | Variables
CohModelConverter.cpp File Reference
#include "CohModelConverter.h"
#include "CoHModelLoader.h"
#include "CoHSceneConverter.h"
#include "CohTextureConverter.h"
#include "GameData/DataStorage.h"
#include "GameData/trick_definitions.h"
#include "GameData/trick_serializers.h"
#include <Lutefisk3D/Scene/Node.h>
#include <Lutefisk3D/Core/Context.h>
#include <Lutefisk3D/Graphics/StaticModel.h>
#include <Lutefisk3D/Graphics/Material.h>
#include <Lutefisk3D/Graphics/Technique.h>
#include <Lutefisk3D/Graphics/Model.h>
#include <Lutefisk3D/Graphics/Geometry.h>
#include <Lutefisk3D/Graphics/VertexBuffer.h>
#include <Lutefisk3D/Graphics/IndexBuffer.h>
#include <Lutefisk3D/IO/File.h>
#include <Lutefisk3D/Graphics/Texture.h>
#include <Lutefisk3D/Math/Vector3.h>
#include <Lutefisk3D/Resource/ResourceCache.h>
#include <QFile>
#include <QDebug>
#include <QDir>
Include dependency graph for CohModelConverter.cpp:

Enumerations

enum  UnpackMode
 

Functions

Urho3D::StaticModel * convertedModelToLutefisk (Urho3D::Context *ctx, Urho3D::Node *tgtnode, CoHNode *node, int opt)
 

Variables

QString basepath
 

Enumeration Type Documentation

enum UnpackMode