SEGS  0.6.1-develop [d2cac982]
Super Entity Game Server
Functions | Variables
CoHModelLoader.cpp File Reference
#include "CoHModelLoader.h"
#include "CohModelConverter.h"
#include "CoHSceneConverter.h"
#include "CohTextureConverter.h"
#include "GameData/DataStorage.h"
#include "GameData/trick_definitions.h"
#include "GameData/trick_serializers.h"
#include "Lutefisk3D/Graphics/Tangent.h"
#include <QFile>
#include <QDebug>
#include <QDir>
Include dependency graph for CoHModelLoader.cpp:

Functions

float * combineBuffers (SEGS::VBOPointers &meshdata, SEGS::Model *mdl)
 

Variables

QString basepath